Authored By: Sarah
25 Feb 2025

Toy Market Size 2025-2029: Key Insights, Trends, and Key Players

The global toy market is forecast to experience robust growth, with a projected increase of USD 28.3 billion at a CAGR of 4.4% from 2024 to 2029. This growth is being driven by multiple factors, including rising personal disposable incomes, the expanding middle-class population, and the growing popularity of outdoor and construction toys. The increasing demand for digital games and e-games also plays a significant role in shaping the market dynamics. With these evolving trends, the toy industry presents a promising investment opportunity for businesses and investors alike.

Global Toy Market 2025-2029

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Key Market Segments

The toy industry is diverse, spanning multiple product types, distribution channels, and consumer age groups. The market is segmented as follows:

By Product:

  • Outdoor Toys and Dolls
  • Building Sets and Puzzles
  • Action Figures and Vehicles
  • Others

By Distribution Channel:

  • Offline
  • Online

By Age Group:

  • Infants and Toddlers
  • Kids
  • Teenagers

By Product Insights:

The outdoor toys and dolls segment is expected to see significant growth over the forecast period. This category is dominated by outdoor and sports toys, driven by increasing health and fitness awareness among parents. Toys that foster physical activities such as camping, hiking, and sports participation are gaining popularity. The rising concerns over childhood obesity are also propelling this segment’s growth. Toys made from eco-friendly materials and those offering educational or recreational value are key trends in this segment.

Regional Market Trends

North America:

  • US
  • Canada

North America is expected to contribute 37% to the global toy market growth during the forecast period. The US dominates the regional toy market, with Canada following closely behind. The Canadian market has experienced increasing demand for both affordable and premium toys, particularly in the outdoor and sports toys categories. There is also a surge in sales of brain training cubes, cork-based promotional items, and educational games. The demand for environmentally friendly products, including those made from recycled plastic and eco-friendly materials, is also growing. Additionally, online purchasing and technological advancements such as augmented and virtual reality are reshaping consumer behavior in the region.

Europe:

  • Germany
  • UK
  • France
  • Italy

APAC:

  • China
  • India
  • Japan

South America:

  • Brazil

Middle East and Africa

Market Dynamics

Key Drivers:

  • Increasing Disposable Income: Rising personal disposable income, particularly in emerging markets like China and India, is fueling the demand for toys and games.
  • Urbanization and Middle-Class Expansion: Urbanization, along with a growing middle-class population in countries like Russia and India, is leading to higher purchasing power and demand for both affordable and premium toys.

Key Trends:

  • Popularity of Construction Toys: The rising interest in construction toys, particularly those incorporating brain-training elements, is a significant market trend.
  • Technological Advancements: The integration of augmented and virtual reality in toys is transforming the industry, providing users with more interactive and immersive play experiences.
  • Sustainability: The growing demand for eco-friendly materials such as recycled plastic, bamboo, and cork in toy manufacturing is a key trend.

Key Challenges:

  • Rise of Digital Games and E-Games: The increasing popularity of digital games is posing a challenge to the traditional toy industry. As mobile gaming becomes more mainstream, consumer loyalty to physical toys is declining, particularly in segments like construction toys.
  • Smartphone and Internet Connectivity: The growing use of smartphones and the internet, along with the rise of online gaming platforms, is shifting consumer focus away from traditional toys.

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Key Players in the Toy Market

The competitive landscape of the toy market includes some of the most recognizable names in the industry, with key players such as:

  • Bandai Namco Holdings Inc.
  • BASIC FUN Inc.
  • Clementoni Spa
  • Dream International Ltd.
  • geobra Brandstatter Stiftung and Co. KG
  • Hasbro Inc.
  • JAKKS Pacific Inc.
  • Kids2 Inc.
  • LEGO System AS
  • Mattel Inc.
  • Mindware Inc.
  • Moose Enterprise Pty. Ltd.
  • Pegasus Toykraft Pvt. Ltd.
  • Ravensburger AG
  • Spin Master Corp.
  • The Walt Disney Co.
  • Takara Tomy Co. Ltd.
  • Tru Kids Brand
  • VTech Holdings Ltd.

Recent Developments

  • In January 2025, Hasbro Inc. launched a new line of eco-friendly toys made from recycled plastic materials, catering to the growing demand for sustainable products.
  • Bandai Namco Holdings Inc. introduced a new series of augmented reality-based toys in December 2024, combining digital interactivity with traditional toy formats.
  • LEGO System AS partnered with VTech Holdings Ltd. in November 2024 to develop a new educational platform combining physical LEGO sets and online learning tools.

The toy market is poised for growth, driven by innovation in product offerings, sustainability trends, and the increasing importance of online retail. By adapting to technological shifts and changing consumer demands, companies can successfully capitalize on the expanding market opportunities.

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