Authored By: Sarah
13 Aug 2024

 Toy Market Size to grow by USD 28.4 billion between 2024-2028

According to a research report “ Toy Market” by Product (Outdoor toys and dolls, Building sets and puzzles, Action figures and vehicles, Others) Distribution Channel (Offline, Online) Geography (North America, Europe, APAC, South America, Middle East and Africa)- Global Forecast to 2028 published by Technavio, the market size is estimated to grow by USD 28.4 billion, at a CAGR of 4.59% during the forecast period. The consumer landscape in developed and emerging markets, including Russia, China, and India, has undergone significant transformation in recent years. This shift can be attributed to two primary factors: rapid urbanization and increased purchasing power. The rise in disposable income, particularly in developing economies like India and China, has led to a surge in consumer spending on toys and games. This trend is driving growth in the organized retail sector, providing vendors with increased revenue opportunities. The combination of these factors is fueling the demand for toys and games in both established and emerging markets..

Browse market data tables, figures, and in-depth TOC on “Toy Market” by Product (Outdoor toys and dolls, Building sets and puzzles, Action figures and vehicles, Others) Distribution Channel (Offline, Online) Geography (North America, Europe, APAC, South America, Middle East and Africa) Global Forecast to 2028. Download Free Sample

By Product, the Outdoor toys and dolls segment is projected to dominate the market size in 2024

As a seasoned business analyst, I'm here to provide insights into the dynamic toy market. This sector exhibits robust growth, driven by increasing consumer demand for innovative and educational toys. Parents prioritize toys that foster creativity and cognitive development in children. Market leaders leverage advanced technology to create interactive and immersive play experiences. The future of the toy industry lies in integrating education and entertainment, ensuring long-term profitability.

By Distribution Channel, Offline  segment is expected to hold the largest market size for the year 2024

The offline distribution channel, which encompasses specialty stores, hypermarkets, supermarkets, convenience stores, clubhouse stores, and department stores, is projected to dominate the global toy market during the forecast period. Despite a gradual revenue decline due to the growing preference for online shopping, retailers in this sector are implementing strategic initiatives such as competitive pricing and expanded product offerings to remain competitive. Key offline distribution channels include specialty stores, which consist of exclusive brand stores, multi-brand stores, toy stores, baby and kids product stores, and airport retailers.

North America is forecasted to hold the largest market size by region in 2024

As a seasoned business analyst, I'm here to provide insights into the dynamic toy market. This sector exhibits consistent growth, driven by evolving consumer trends and technological advancements. Manufacturers and retailers leverage innovative product designs and strategic marketing campaigns to capture market share. The industry's future looks promising, with potential opportunities in e-commerce, educational toys, and sustainable options.

The Toy Market growth and forecasting report also includes detailed analyses of the competitive landscape of the market growth and forecasting and information about 20 market companies, including:

  • Aoshima Bunka Kyozai Co. Ltd.
  • Bandai Namco Holdings Inc.
  • BASIC FUN Inc.
  • Clementoni Spa
  • Dream International Ltd.
  • geobra Brandstatter Stiftung and Co. KG
  • Hasbro Inc.
  • JAKKS Pacific Inc.
  • Kids2 Inc.
  • LEGO System AS
  • Mattel Inc.
  • Mindware Inc.
  • Moose Enterprise Pty. Ltd.
  • Pegasus Toykraft Pvt. Ltd.
  • Ravensburger AG
  • Spin Master Corp.
  • The Walt Disney Co.
  • Takara Tomy Co. Ltd.
  • Tru Kids Brand
  • VTech Holdings Ltd.
.

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Research Analysis Overview

The toy market is a vibrant and diverse industry, encompassing a wide range of products made from various materials, catering to various occasions, and promoting learning and development for children of all ages. From eco-friendly bamboo toys to scented products, festival occasions are often marked by the exchange of collectibles made of these materials. Eco-conscious parents are increasingly turning to toys made of sustainable materials for their children. Physical activity and brain training toys, such as building blocks, board games, puzzles, and action figures, help children develop problem-solving abilities, hand-eye coordination, and motor skills. Electronic devices, including mobiles and computers, have given rise to educational electronic video games and online learning resources, while nostalgic old-school toys continue to be popular collectibles among parents and children alike. Promotional merchandise, such as branded dolls and action figures, are also a significant part of the toy market, catering to the needs of daycare, schools, and preschools. Educational toys, designed to promote learning and development, are a growing segment of the market, with parents recognizing the importance of play in their children's overall growth and development.

Market Research Overview

The toy market is a vibrant and diverse industry that caters to the needs and wants of children and adults alike. From video gaming items like console and joystick games to traditional toys made of eco-friendly materials such as recycled plastic, cork, clay, and bamboo, there's something for everyone. Eco-friendly toys made of sustainable materials are increasingly popular, especially for festival occasions and as promotional merchandise. Scented products add an extra sensory experience, while collectibles and brain training toys help develop problem-solving abilities, hand-eye coordination, and motor skills. STEM-focused toys that teach shapes, numbers, and letters through electronic devices, building blocks, board games, puzzles, and action figures are gaining popularity in the digital age. Virtual reality (VR) and augmented reality (AR) toys offer a unique and immersive play experience. Toys can be found in various channels, including online stores, department stores, and specialty stores. Online learning platforms and educational toys are also popular, especially for daycare, school, and preschools. Parents and children can enjoy a wide range of toys, from skateboards and scooters to vehicles, dolls, soft toys, action toys, preschool toys, and more. The toy market is not just about play; it's also about learning and development. Electronic video games, merchandise collectibles, nostalgic old-school toys, and online learning platforms provide opportunities for parents and children to engage in a fun and educational experience together.

Contacts

Technavio Research
Jesse Maida
Media & Marketing Executive
US: +1 844 364 1100
UK: +44 203 893 3200
Email: media@technavio.com
Website: www.technavio.com/

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