Authored By: Sarah
17 Mar 2022

MMO Games Market | Key Drivers and Market Trends

Activision Blizzard Inc., ChangYou.com Ltd., CipSoft GmbH, Daybreak Game Co. LLC, Electronic Arts Inc., GungHo Online Entertainment Inc. are among the key market vendors discussed in this research report

Availability of several payment services and are among the key factors likely to drive market growth. One-click payment is a convenient way of recharging the account in a transparent and quick manner. This allows players to make repeated payments without leaving the game. Payouts are other payment options that help clients complete their transactions via China UnionPay, Neteller, and others. Bitcoin is another payment option. For instance, Island Forge, an MMORPG, accepts Bitcoin payments for its virtual in-game items, such as designing islands and authoring interactive stories. This convenience of switching to various payment options as per convenience attracts buyers and will drive market growth.

Growth of cryptocurrency is another trend supporting the MMO games market growth. In digital games, virtual currency is used to activate power-ups or boosters, as well as to exchange vanity items, weapons, vehicles, and class unlocks, among other things. Some games allow users to buy virtual currency in-game, which they can then use to buy virtual stuff. 

The Global MMO games market is expected to grow by $ 18.76 billion, accelerating at a CAGR of 9.24% till 2025. This research report analyses all the growth drivers that are likely to boost market growth along with market trends. The report also assesses the market segments and regional segments to provide a comprehensive analysis of the market in focus. The purpose of this research report is to create a 360-degree view of the market for our clients. The key takeaways from this report will equip our client with clear insights to strategize future growth plans.


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MMO Games Market Size to Grow by $ 18.76 Billion During 2021-2025

MMO Games Market: Segments and Geographical Regions

  • This report segments the market Geography (APAC, North America, Europe, South America, and MEA). 
  • 50% of the market growth will originate from APAC during the forecast period. 
  • This research report will provide insights into the current market share of each segment along with growth projections for the next five years. Request our Free Sample Report

MMO Games Market: Vendor Analysis

  • The market is fragmented due to the presence of several players. 
  • The growth of the players depends on several factors such as market conditions, government support, and industry development. To survive and succeed in such an intensely competitive market, players must distinguish their product and service offerings through clear and unique value propositions. 
  • Activision Blizzard Inc., ChangYou.com Ltd., CipSoft GmbH, Daybreak Game Co. LLC, Electronic Arts Inc., GungHo Online Entertainment Inc., Jagex Ltd., KONAMI HOLDINGS CORP., NCSOFT Corp., and NEXON America Inc.  are some of the major market participants. 

Market Segmentation by Geography

    • MMO Games Market Split by Geography
      • APAC
      • North America
      • Europe
      • South America
      • MEA

Customer landscape

  • Customer landscape

Geographic Landscape

  • Geographic segmentation
  • Geographic comparison
  • APAC - Market size and forecast 2020-2025
  • MEA - Market size and forecast 2020-2025
  • Europe - Market size and forecast 2020-2025
  • North America - Market size and forecast 2020-2025
  • South America - Market size and forecast 2020-2025
  • Key leading countries
  • Market opportunity by geography
  • Market drivers
  • Market challenges
  • Market trends

Vendor Landscape

  • Competitive scenario
  • Vendor landscape
  • Landscape disruption

Vendor Analysis

  • Activision Blizzard Inc.
  • ChangYou.com Ltd.
  • CipSoft GmbH
  • Daybreak Game Co. LLC
  • Electronic Arts Inc.
  • GungHo Online Entertainment Inc.
  • Jagex Ltd.
  • KONAMI HOLDINGS CORP.
  • NCSOFT Corp.
  • NEXON America Inc. 

Technavio also offers custom research reports with detailed insights assessing the market from a global as well as regional perspective. This customized report will help clients keep up with new product launches in direct & indirect or related markets. It will also provide insights on upcoming developments along with a pipeline analysis of vendor operations and the impact of government regulations. For more insights on this market: Download a Free Sample Report

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The report provides insights into the following FAQs:

  1. What is the market CAGR?
    The market will accelerate at a CAGR of 9.24%.

     
  2. What is the incremental growth of the market?
    The market is expected to grow by $ 18.76 bn through 2021-2025.

     
  3. What is a key factor driving this market?
    Availability of several payment services will drive market growth over the forecast period.

     
  4. What are the key regions covered in this market research report?
    APAC, North America, Europe, South America, and MEA are the key regions featured in this research report.

     
  5. Which is the leading geographic region for this market:
    50% growth will originate from APAC

     
  6. Who are the leading market vendors?
    The leading vendors in this market are Activision Blizzard Inc., ChangYou.com Ltd., CipSoft GmbH, Daybreak Game Co. LLC, Electronic Arts Inc., GungHo Online Entertainment Inc., Jagex Ltd., KONAMI HOLDINGS CORP., NCSOFT Corp., and NEXON America Inc. 

     
  7. What are the market segments covered in this report?
    The market is segmented by Geography (APAC, North America, Europe, South America, and MEA)
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