Research Expert: Sarah Overall
  • Published: Apr 2025
  • Pages: 150
  • SKU: IRTNTR77630

  • Latest News- China Media And Entertainment Market: Wired is expected to lead the Application segment during 2025-2029

    The China Media And Entertainment Market is being driven by Growing demand for cultural relevance content

    The China Media And Entertainment Market is expected to grow at a CAGR of 6.1% during 2024 and 2029. During this period, the market is also expected to show a growth of USD 89 billion. The Chinese media and entertainment sector has witnessed significant technological advancements, with the emergence of three-dimensional (3D), four-dimensional (4D), and five-dimensional (5D) content. Notably, virtual reality (VR) and 360-degree videos have gained prominence in this space. VR, an innovative trend in the entertainment industry, is increasingly being adopted in digital arenas, particularly in digital video content. This shift towards VR as a mainstream platform has instigated a technological revolution in the digital world. By offering immersive experiences that transport users to virtual environments and enable three-dimensional exploration and interaction with digital content, VR and 360-degree videos are transforming the way we consume media and entertainment in China. 

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    Which Factors Are Causing a Surge in Market Growth?

    The market is segmented based on

    • Application
      • Wired
      • Wireless
    • Revenue
      • Advertisement revenue
      • Subscription revenue
      • Others
    • Type
      • Film
      • Music
      • Social media
      • Video and animation
      • Others
    • Distribution Channel
      • Digital platforms
      • Traditional media
    • Geography
      • China

    According to Technavio, There are several factors that are causing the market to flourish during the forecast period, which are as follows: 

    • Growing demand for cultural relevance content
    • Rise in shift from traditional to digital advertising channels
    • Increasing popularity of 4K UHD content

    However, the market also witnesses some limitations, which are as follows:

    • Illegal downloading and piracy of content
    • Lack of standardization in content licensing
    • Concerns regarding data security

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    Market Scope in China Media And Entertainment Market Research Report

    Market Scope

    Report Coverage

    Details

    Page number

    172

    Base year

    2024

    Historic period

    2019-2023

    Forecast period

    2025-2029

    Growth momentum & CAGR

    Accelerate at a CAGR of 6.1%

    Market growth 2025-2029

    USD 89 billion

    Market structure

    market_structure.ucfirst

    YoY growth 2024-2025(%)

    5.7

    Key countries

    China, APAC, and China

    Competitive landscape

    Leading Companies, Market Positioning of Companies, Competitive Strategies, and Industry Risks

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    Find out which segment is leading the market by accessing the free PDF report

    Research Analysis Overview

    The China media landscape is characterized by a dynamic media environment, with a diverse supply of content across various media channels. Digital access is increasingly dominating media consumption patterns, leading to significant advertising spending on digital platforms. Media industries are innovating through content licensing, streaming services, video on demand, and digital content distribution. Media strategy, technology, and infrastructure are crucial for media engagement and monetization. Regulation, ethics, literacy, and convergence are key issues shaping media impact on the media audience, which is diverse in demographics and preferences. Media research and studies inform media marketing efforts on digital media platforms, social media, mobile, video, and online advertising. Content creation tools and management systems facilitate media production and distribution. Media disruption and globalization continue to shape the media industry, requiring ongoing media innovation and adaptation.

    Market Research Overview

    The China media and entertainment market encompasses various sectors, including print media, digital media, electronic signage, mobile advertising, streaming media (OTT and live), social media, and electronic platforms. Technavio's market analysis calculates the market size based on the combined revenue generated by content creation, distribution, and consumption across these segments. Key growth drivers include the expanding smartphone penetration, increasing content consumption, and the rapid advancement of digital technologies. The proliferation of social media platforms and live streaming services, in particular, is fueling market growth. Additionally, the burgeoning middle class in China continues to fuel demand for premium content and entertainment experiences.. Industries are leveraging the products belonging to the market for customer engagement, transactional notifications, and promotional offers.


    Contacts

    Technavio Research
    Jesse Maida
    Media & Marketing Executive
    US: +1 844 364 1100
    UK: +44 203 893 3200
    Email: media@technavio.com
    Website: www.technavio.com/

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