Latest News- In-Game Advertising (IGA) Market: Mobile is expected to lead the Platform segment during 2025-2029
The In-Game Advertising (IGA) Market is being driven by Increase in number of gamers and growing partnerships between advertisers and video game companies
The In-Game Advertising (IGA) Market is expected to grow at a CAGR of 15% during 2024 and 2029. During this period, the market is also expected to show a growth of USD 7494.8 million. Neuro-Linguistic Programming (NLP), a powerful tool in marketing, is now being utilized in In-Game Advertising (IGA) to optimize user engagement. By analyzing gamers' emotions, thoughts, behaviors, and language, NLP enables marketing enterprises to deliver contextually relevant advertisements. Integrating smart ad formats into game loops, NLP identifies opportune moments when gamers are receptive to advertisements, such as offering a boost during a challenging racing game to an ad that can help them win. This approach enhances the effectiveness of IGA by providing value to the user at the right time, thereby increasing the likelihood of a positive response.
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Which Factors Are Causing a Surge in Market Growth?
The market is segmented based on Platform (Mobile, Computing, Console) Type (Static ads, Dynamic ads, Advergaming) Geography (North America, APAC, Europe, Middle East and Africa, South America).
According to Technavio, There are several factors that are causing the market to flourish during the forecast period, which are as follows:
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Key Features in In-Game Advertising (IGA) Market Research Report
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The In-Game Advertising (IGA) market encompasses various forms of advertising within mobile gaming and desktop games. These include non-interruptive advertisements such as billboards, background displays, and cut-scenes with high audio-visual impact. However, not all games support IGA, and compatibility with user devices like smartphones and tablets is crucial. Publishers utilize banners, videos, interactive ads, and product impressions to engage gamers in the digital gaming industry.
The global interactive media and services market encompasses businesses specializing in content and information dissemination via proprietary platforms, primarily generating income through pay-per-click advertisements. This sector, also recognized as the digital advertising market, comprises search engines, social media, networking platforms, online classifieds, and review companies. The media and entertainment industry is projected to expand at a moderate rate. In-Game Advertising (IGA), a segment of this market, incorporates non-interruptive advertisements in mobile gaming and desktop games through cut-scenes, billboards, background displays, and audio-visual impact. Despite limited game support and compatibility issues with certain devices, IGA offers significant revenue potential due to its ability to provide targeted, dynamic, and static ads, enhancing user experience without disrupting gameplay.. Industries are leveraging the products belonging to the market for customer engagement, transactional notifications, and promotional offers.
Technavio Research
Jesse Maida
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