Research Expert: Sarah Overall
  • Published: Jun 2025
  • Pages: 150
  • SKU: IRTNTR41243

  • Latest News- Gaming Software Market: Mobile games is expected to lead the Type segment during 2025-2029

    The Gaming Software Market is being driven by Revolutionary improvements in gaming engines

    The Gaming Software Market is expected to grow at a CAGR of 6.4% during 2024 and 2029. During this period, the market is also expected to show a growth of USD 56.3 billion. The global gaming software market is experiencing significant growth due to the increasing popularity of eSports tournaments. eSports, which features professional gamers competing in multiplayer video games for large audiences, both in-person and online, is gaining traction in countries such as Sweden, the US, India, China, and the UK. The rise of organizations like the International eSports Federation and the World Esports Association is driving the frequency of these events and boosting participation. As intellectual property rights for the multiplayer games utilized in eSports competitions are owned by gaming software developers, the proliferation of eSports tournaments is anticipated to fuel market revenue expansion. 

    Get more information on Gaming Software Market by requesting a sample report

    Which Factors Are Causing a Surge in Market Growth?

    The market is segmented based on

    • Type
      • Mobile games
      • Console games
      • PC games
    • Revenue Stream
      • Box and CD game
      • Shareware
      • Freeware
      • In-app purchases
    • Platform
      • Game engine
      • Gaming tools
      • Audio engine
      • Physics engine
    • End-user
      • Individual
      • Enterprise
    • Geography
      • APAC
        • China
        • India
        • Japan
        • South Korea
      • North America
        • Canada
        • US
      • Europe
        • Germany
        • UK
      • South America
        • Middle East and Africa

        According to Technavio, There are several factors that are causing the market to flourish during the forecast period, which are as follows: 

        • Revolutionary improvements in gaming engines
        • Growing developments in cross-platform gaming support
        • In-app purchases from freemium customers

        However, the market also witnesses some limitations, which are as follows:

        • High capital requirement
        • Growth in online hacking and data breaches
        • Infrastructural challenges

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        Market Scope in Gaming Software Market Research Report

        Market Scope

        Report Coverage

        Details

        Page number

        243

        Base year

        2024

        Historic period

        2019-2023

        Forecast period

        2025-2029

        Growth momentum & CAGR

        Accelerate at a CAGR of 6.4%

        Market growth 2025-2029

        USD 56.3 billion

        Market structure

        fragmentation

        YoY growth 2024-2025(%)

        6.0

        Key countries

        China, US, Japan, India, Germany, South Korea, UK, Canada, Australia, and Russia

        Competitive landscape

        Leading Companies, Market Positioning of Companies, Competitive Strategies, and Industry Risks

        Find out which segment is leading the market by accessing the free PDF report

        Research Analysis Overview

        The Gaming Software Market encompasses various aspects of game development, including cross-platform compatibility, game engine optimization for improved performance and graphical fidelity, physics engines, procedural generation, AI and machine learning, data mining, player behavior analysis and segmentation, monetization strategies, advertising networks, game balance and economy, live operations, content updates, game events, community management, player support, customer service, game security, cloud infrastructure, edge computing, game modding, accessibility and inclusive design, localization tools, cultural sensitivity, game preservation, and legacy games.

        Market Research Overview

        The global IT software market encompasses businesses specializing in the development and production of various software categories, such as application, system, game engine, game development tools, game design software, level design, and character animation software. According to Technavio, the IT software market size is determined by the consolidated revenue of these companies, encompassing both on-premises and cloud-based solutions. This market segment excludes entities classified under the interactive home entertainment sub-industry and systems software sub-industry, focusing on application software for business and consumer use, including enterprise, technical, and cloud-based applications.. Industries are leveraging the products belonging to the market for customer engagement, transactional notifications, and promotional offers.


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        Technavio Research
        Jesse Maida
        Media & Marketing Executive
        US: +1 844 364 1100
        UK: +44 203 893 3200
        Email: media@technavio.com
        Website: www.technavio.com/

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