Research Expert: Sarah Overall
  • Published: Apr 2025
  • Pages: 150
  • SKU: IRTNTR43394

  • Latest News- Gaming Peripheral Market: Controllers is expected to lead the Type segment during 2025-2029

    The Gaming Peripheral Market is being driven by Rising popularity of e-sports

    The Gaming Peripheral Market is expected to grow at a CAGR of 11.1% during 2024 and 2029. During this period, the market is also expected to show a growth of USD 8105 million. In the dynamic and interactive realm of video gaming, multiplayer modes have emerged as a significant trend. Unlike single-player games where one engages with a pre-programmed environment, multiplayer games facilitate competition among multiple players. These games enable real-time interaction, a feature largely absent in single-player experiences. Players can engage in multiplayer sessions via network or dial-up connections, with most games utilizing a multiplayer server to connect participants. Simultaneously supporting around 50 players, these servers foster a collaborative and competitive environment. Multiplayer modes may incorporate split-screens, allowing players to engage in real-time gameplay on a single system or across multiple systems. Human contestants in these games collaborate and compete, working together to achieve common objectives. 

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    Which Factors Are Causing a Surge in Market Growth?

    The market is segmented based on

    • Type
      • Controllers
      • Headsets
      • Keyboards
      • Gaming mice
      • Others
    • Technology
      • Wired
      • Wireless
    • Device
      • PC gaming peripherals
      • Gaming console peripherals
    • Distribution Channel
      • Online retail
      • Offline retail
    • Geography
      • North America
        • Canada
        • US
      • APAC
        • China
        • India
        • Japan
        • South Korea
      • Europe
        • Germany
        • UK
        • France
        • Italy
      • South America
        • Middle East and Africa

        According to Technavio, There are several factors that are causing the market to flourish during the forecast period, which are as follows: 

        • Rising popularity of e-sports
        • Increasing availability of advanced gaming consoles
        • Emergence of ultra-high definition (HD) TVs and PCs

        However, the market also witnesses some limitations, which are as follows:

        • Easy availability of counterfeit products
        • High price of gaming peripherals
        • Growing popularity of mobile gaming

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        Market Scope in Gaming Peripheral Market Research Report

        Market Scope

        Report Coverage

        Details

        Page number

        230

        Base year

        2024

        Historic period

        2019-2023

        Forecast period

        2025-2029

        Growth momentum & CAGR

        Accelerate at a CAGR of 11.1%

        Market growth 2025-2029

        USD 8105 million

        Market structure

        market_structure.ucfirst

        YoY growth 2024-2025(%)

        9.7

        Key countries

        US, China, Canada, Japan, Germany, UK, France, India, Italy, and South Korea

        Competitive landscape

        Leading Companies, Market Positioning of Companies, Competitive Strategies, and Industry Risks

        Request Free Sample

        Find out which segment is leading the market by accessing the free PDF report

        Research Analysis Overview

        The Gaming Peripheral Market is thriving with advanced technologies such as wireless connectivity via Bluetooth and 2.4GHz wireless, optical and laser sensors, and various switch types including linear, tactile, and clicky. Sound isolation and noise cancellation, immersive audio with surround sound, adjustable microphones, and noise-reducing microphones enhance the player experience. Ergonomic features like adjustable armrests, lumbar support, and an anti-slip surface provide comfort. Customizable lighting profiles, macro recording, performance optimization, and a gaming setup or room complete the immersive gaming culture and industry experience. Game design is further elevated with these innovative peripherals.

        Market Research Overview

        The global interactive home entertainment market encompasses businesses providing media, entertainment, and interactive media and services, as outlined in the parent interactive home entertainment industry. This market size is determined by Technavio based on the consolidated revenue generated from the sale of gaming peripherals such as gaming mice, mechanical keyboards, gaming headsets, steering wheels, and VR headsets, as well as software, services, and solutions. Companies engaged in the production of interactive gaming products, including mobile gaming applications and educational software for home use, fall under this market category.. Industries are leveraging the products belonging to the market for customer engagement, transactional notifications, and promotional offers.


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        Website: www.technavio.com/

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