Research Expert: Sarah Overall
  • Published: Apr 2025
  • Pages: 150
  • SKU: IRTNTR40768

  • Latest News- Cloud Gaming Market: Video streaming is expected to lead the Application segment during 2025-2029

    The Cloud Gaming Market is being driven by Increased availability of high-speed Internet

    The Cloud Gaming Market is expected to grow at a CAGR of 27.4% during 2024 and 2029. During this period, the market is also expected to show a growth of USD 11931.7 million. The mobile cloud gaming market is experiencing significant growth as users increasingly turn to smartphones and tablets for gaming access. This trend is driven by the convenience and flexibility offered by mobile cloud gaming services, which enable users to play high-quality games without the need for powerful devices. Notable providers such as Google Stadia, Microsoft xCloud, and NVIDIA GeForce Now are leading this shift, making it possible for consumers to enjoy games on-the-go without the burden of carrying a console or gaming PC. According to Newzoo's latest report, the global mobile gaming market is projected to reach USD98 billion by 2024, with mobile cloud gaming contributing substantially to this expansion. 

    Get more information on Cloud Gaming Market by requesting a sample report

    Which Factors Are Causing a Surge in Market Growth?

    The market is segmented based on

    • Application
      • Video streaming
      • File streaming
    • Device
      • Gaming consoles
      • Computing devices
      • Smart TVs
      • Mobile devices
    • Service
      • Gaming platform services
      • Infrastructure
    • Geography
      • North America
        • Canada
        • US
      • APAC
        • China
        • India
        • Japan
        • South Korea
      • Europe
        • Germany
        • UK
        • France
        • Italy
      • South America
        • Middle East and Africa

        According to Technavio, There are several factors that are causing the market to flourish during the forecast period, which are as follows: 

        • Increased availability of high-speed Internet
        • Cost-saving benefits of cloud gaming
        • Innovations in cloud gaming market

        However, the market also witnesses some limitations, which are as follows:

        • Infrastructural and bandwidth challenge
        • Issues related to game availability
        • Data privacy and security

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        Market Scope in Cloud Gaming Market Research Report

        Market Scope

        Report Coverage

        Details

        Page number

        223

        Base year

        2024

        Historic period

        2019-2023

        Forecast period

        2025-2029

        Growth momentum & CAGR

        Accelerate at a CAGR of 27.4%

        Market growth 2025-2029

        USD 11931.7 million

        Market structure

        market_structure.ucfirst

        YoY growth 2024-2025(%)

        7.3

        Key countries

        US, China, Canada, Germany, Japan, India, UK, South Korea, Italy, and France

        Competitive landscape

        Leading Companies, Market Positioning of Companies, Competitive Strategies, and Industry Risks

        Request Free Sample

        Find out which segment is leading the market by accessing the free PDF report

        Research Analysis Overview

        In the realm of Cloud Gaming, key components include Remote Rendering, Streaming Compression, and Game Streaming Protocols. SDKs such as Game Streaming and Cloud Gaming are integral, enabling Game Engine Integration and API usage. Adaptive Bitrate Streaming and Dynamic Resolution Scaling ensure Multi-Device Support and Cross-Device Compatibility. Touchscreen Controls and Controller Emulation cater to user experience, while Cloud Save Functionality and Game Progress Synchronization maintain data consistency. Security, privacy, and licensing are addressed through Data Security, Privacy Concerns, Content Licensing, Intellectual Property, and Game Piracy measures. Anti-Cheat Measures and Cloud Gaming Infrastructure ensure fair play and network optimization. Middleware, Orchestration, User Data Management, Game Performance Monitoring, Optimization Tools, Training, Consulting, Investment, Venture Capital, and Gaming Startups fuel innovation in this sector.

        Market Research Overview

        The global interactive home entertainment market encompasses businesses providing media, entertainment, and interactive services, generating revenue from the sale of gaming products, software, and solutions. This sector includes game streaming services, such as Cloud Gaming, which offer subscription models to access extensive game libraries and reduce streaming latency. Mobile gaming and console gaming are significant segments within this market, expanding the reach of interactive entertainment. Technavio's market analysis calculates the market size based on the combined revenues of these companies.. Industries are leveraging the products belonging to the market for customer engagement, transactional notifications, and promotional offers.


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        Technavio Research
        Jesse Maida
        Media & Marketing Executive
        US: +1 844 364 1100
        UK: +44 203 893 3200
        Email: media@technavio.com
        Website: www.technavio.com/

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