The Board Games Market is being driven by Rapid improvements in content and gameplay
The Board Games Market is expected to grow at a CAGR of 9.5% during 2024 and 2029. During this period, the market is also expected to show a growth of USD 5165.4 million. Board game publishers are innovatively integrating mobile applications and online versions into their offerings, enhancing the overall gaming experience. Hasbro, for instance, announced the relaunch of LITTLEST PET SHOP as an immersive digital play experience on Roblox in Florida, US. This strategic collaboration aims to attract a new generation of fans by merging the collectible toy brand with an engaging online platform. Such technological advancements are revolutionizing the board game industry, providing players with increased convenience and interactive features.
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The market is segmented based on segments_for_ai.nslist
According to Technavio, There are several factors that are causing the market to flourish during the forecast period, which are as follows:
However, the market also witnesses some limitations, which are as follows:
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Market Scope |
|
Report Coverage |
Details |
Page number |
197 |
Base year |
2024 |
Historic period |
2019-2023 |
Forecast period |
2025-2029 |
Growth momentum & CAGR |
Accelerate at a CAGR of 9.5% |
Market growth 2025-2029 |
USD 5165.4 million |
Market structure |
Fragmented |
YoY growth 2024-2025(%) |
8.1 |
Key countries |
US, Canada, China, India, Germany, UK, France, Brazil, UAE, and Italy |
Competitive landscape |
Leading Companies, Market Positioning of Companies, Competitive Strategies, and Industry Risks |
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The Board Games market offers various tabletop options, including Chess and Chance, providing mental health benefits for parents and children, countering the negative effects of electric device addiction associated with digital games. These games promote social interaction, mental relaxation, and stress relief during leisure time. Cafes, hotels, restaurants, online applications, and websites host diverse variations, catering to different cultures and skill levels, fostering happiness and strengthening relationships. Despite screen fatigue, board games offer a refreshing alternative to mental stimulation and stress relief.
The global leisure products market, a segment of the household durables industry, encompasses various categories such as sports equipment, musical instruments, camping gear, recreational vehicles, bicycles, toys, and board games. According to Technavio's market analysis, the market's growth is attributable to several factors, including the surge in health and fitness club memberships, which have seen a consistent rise over the past decade. Another significant factor is the increasing concern towards mental health and the role of board games in fostering cognitive abilities and reducing stress. Conversely, the rise in electric device addiction among children and adolescents has led parents to seek alternatives, making traditional tabletop games like chess, Chance, and Memory increasingly popular.. Industries are leveraging the products belonging to the market for customer engagement, transactional notifications, and promotional offers.
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