Authored By: Sarah
17 Oct 2024

Latest News: Augmented Reality (AR) Gaming Market is expected to grow by a CAGR of 47.7% during 2024-2028; Trends and Forecasts to 2018

The Augmented Reality (AR) Gaming Market is expected to grow at a CAGR of 47.7% to reach USD 69039.9 million by 2028. The global Augmented Reality (AR) gaming market is experiencing significant growth due to the integration of AR technology into mobile devices and the increasing use of smartphones and tablets. This technology overlays digital information onto the real world, providing an immersive gaming experience. Notable vendors have entered the market with AR mobile games, such as Niantic's Pokemon GO, which superimposes virtual creatures into real surroundings, blurring the lines between reality and gaming. The rising internet penetration further fuels market expansion, offering endless opportunities for interactive and engaging AR experiences.

North America dominates the regional market because of The Augmented Reality (AR) gaming market witnessed significant growth in 2023, with North America leading the global landscape. The region's dominance can be attributed to the increasing adoption of AR technology by developers, consumers, and manufacturers. Advanced technologies such as the Internet of Things (IoT) and Virtual Reality (VR), including AR and mixed reality (MR), are driving innovation in the sector. Notable players, like Qualcomm, have established a strong presence in the US and are investing heavily in AR technology. In March 2022, Qualcomm Incorporated announced the launch of the Snapdragon Metaverse Fund, committing up to USD100 million to invest in developers and companies creating unique immersive XR experiences and AR technologies, further fueling market expansion.

There are various factors that drive the Augmented Reality (AR) Gaming Market market which are as following: Augmented Reality (AR) technology is experiencing significant investment from both established corporations and startups, driven by its anticipated application in various sectors, including social media, mobile devices for virtual conferencing, automotive, retail, and healthcare. With an increasing user base numbering in the millions, AR's real-time data delivery necessitates substantial data transfer and processing capabilities. To capture and analyze large datasets and generate valuable insights, substantial financial resources are required. Google's initiatives, such as Project Tango and ARCore, enable developers to create AR experiences on Android smartphones and tablets, further fueling market growth.

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Augmented Reality (AR) Gaming Market Segmentation

  • Type
    • Mobile devices
    • HMDs
    • Smart glasses
  • Component
    • Hardware
    • Software
  • Geography
    • North America
    • Europe
    • APAC
    • Middle East and Africa
    • South America

The market witnesses several challenges, which are as follows The cost of developing Augmented Reality (AR) gaming solutions varies significantly based on the complexity and features of the applications. A basic product visualization may be less expensive due to its simpler requirements. However, creating highly interactive, realistic, and standalone AR gaming applications comes with increased production costs. Factors such as smooth animations, intuitive user interfaces, and realistic graphics add to the complexity and expense of these solutions. Consequently, the high feature requirements in AR gaming applications can hinder the growth of the global market during the forecast period.

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Some of the key companies that have been profiled in the report include: 

  • Augmented Pixels Inc.
  • Blippar Ltd.
  • Hofli Ltd.
  • HP Inc.
  • Milkroom Studios GmbH
  • Netmarble Corp.
  • Niantic Inc.
  • OliveX Holdings Ltd.
  • Qualcomm Inc.
  • Rovio Entertainment Corp.
  • Total Immersion Inc.

Market Research Overview 

In the realm of Augmented Reality (AR) gaming market, regulatory compliance is paramount to ensure a fair and secure environment for consumers. Similar to traditional gambling establishments, AR gaming operators require licenses to legally offer their services. These licenses include those for the operation of AR gaming platforms, management personnel, and the physical locations where AR gaming is offered. Operating licenses enable AR gaming providers to legally operate specific gaming facilities, while premises licenses ensure that the physical venues are legally permitted for AR gaming activities. Personal management licenses are necessary for individuals holding management positions, and functional licenses are required for those carrying out specific AR gaming functions. Ensuring synchronization of audio-visual content in real-time, maintaining affordability, and adhering to the virtual world's regulations are essential components of these licenses, which contribute to the overall integrity and legitimacy of the AR gaming market. - The Augmented Reality (AR) Gaming Market is experiencing significant growth, fueled by the Increasing investments in AR technology. Businesses are leveraging the products belonging to the market for customer engagement, transactional notifications, and promotional offers.

Market Research Analysis

The AR gaming market is experiencing significant growth, driven by factors such as increasing affordability and availability of AR technologies. Real-time synchronization of audio and visual content in the virtual world creates an immersive experience, merging the existing environment with the interactive one. Tablets, laptops, portable gaming systems, mobile phones, and wearable devices support AR, offering a social, emotional, and mental stimulation. AR and VR technologies enhance gaming, providing headset-enabled stereoscopic images and responding to head movements for presence and immersion.


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Technavio Research
Jesse Maida
Media & Marketing Executive
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UK: +44 203 893 3200
Email: media@technavio.com
Website: www.technavio.com/

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